Content Creation & Production — Support Guru
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Content Creation & Production

Edit, grade, sound, finish.

Product films, founder interviews, event cutdowns, and short-form cuts for every feed. Full post in-house — colour, sound design, motion graphics — delivered in every aspect ratio the channel needs, captioned and ready to schedule.

  • DaVinci Resolve
  • After Effects
  • Colour grading
  • Sound design
  • Motion graphics

05capabilities

Edit, grade, sound, finish — under one roof

Content Creation & Production: a workspace showing this kind of work
Content Creation & Production

How we think about it

Post-production in-house means the edit is not a black box you wait on. Notes get applied in the room, and the same footage is finished for every place it needs to run — landscape, vertical, square, captioned, long-form or a fifteen-second cut — rather than being re-cut by somebody else weeks later.

The film team can animate a real interface because the people who built it are down the hall — no screen recordings of a staging environment.


What this covers

The work, specifically.

  • 01

    DaVinci Resolve

    Edit, colour and delivery in one timeline, so a grade note does not mean a round trip.

  • 02

    After Effects

    Titles, lower thirds and explanatory animation built from your design system.

  • 03

    Colour grading

    A consistent look across everything shot on different days and different cameras.

  • 04

    Sound design

    Dialogue cleanup, mix and mastering. Bad audio reads as a bad product.

  • 05

    Motion graphics

    Interface and product motion, animated from the real components rather than screenshots.

Need Content Creation & Production for something specific?

Tell us what you're trying to ship and we'll say plainly whether this is the right service for it — including when the answer is no.

Tell us about it

How it runs

The same four steps, whatever we're building.

No account-manager relay. The lead on your project is someone who builds, and they stay on it from the first call to the last deploy.

01

Scope

A week of hard questions. We map what you actually need and say plainly which parts we'd cut.

02

Prototype

Something real in front of you early, not a document about it. Opinions get cheaper.

03

Build

Two-week cycles, a demo at the end of each. You see progress, not status reports.

04

Hand over

Documentation, a walkthrough, and the keys. Support if you want it — never as a hostage.


Questions

The things people ask before they enquire.

Both. Post is in-house — edit, colour, sound and motion in one timeline — which means notes get applied in the room rather than sent away and waited on.